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alexwilks88

Why doesn't Apple emulate retina-res apps?

One thing that's bugged me about emulating iPhone apps on the iPad is that everything, from the keyboard to the apps themselves, is in the 'old' 320 x 480px resolution despite the retina display bringing the iPhone nearer to the iPad's native res.

Given that they're both basically the same platform I can't imagine why Apple hasn't allowed iPhone apps and the emulator package to run at 640 x 960px...would it really demand more horsepower than the iPad can supply to do so?
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dave

I've actually wondered this myself, but I haven't heard an official answer from Apple. My opinion is that they want to encourage developers to create universal or even tablet specific interfaces for their apps. By not using the retina assets, it might create an incentive for developers to make tablet apps.

That said, it is possible to use the retina elements on an iPad... if you've jailbroken your iPad. Check out RetinaPad: www.macstories.net­/ipad­/retinapad­-enables­-retina­-g...
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hoopyfrood

Keep in mind that the iPad and iPhone 4 were partly developed in isolation of each other. Development of the Ipad may have been well underway before there was knowledge of the Retina display. Secondly, once the iPad was introduced developers needed to adapt their iPhone apps to work for iPad.

Perhaps Apple deemed it risky to ask developers to develop for non-Retina iPhone, Retina iPhone, iPad and a also Retina-based iPad 2?

My other hunch: Retina displays for iPad 1 would have been expensive, unreasonably raising the cost of the unproven, reasonably expensive tablet at launch.

It's a good question! I imagine we'll see a higher res iPad sooner than later...
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