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dave

How often do you use in-app purchasing in mobile applications?

A survey of applications for iOS reported that 72% of revenue for developers comes from in-app purchases. It sounds like the freemium model (free app, but you pay for added features and content inside the app) is working -- 48% of revenue is coming from freemium apps at the moment.

How often do you find yourself purchasing in-app content and what sorts of content do you purchase?

I imagine that part of it depends on the app. I often encounter this sort of thing in games. You can either invest the time to unlock the level, or pay 99 cents and open it up right away. (I feel like this is some weird psychology experiment, so I often try to resist paying.) There are other apps, like the Economist, Wired, and the Atlantic that allow you to purchase new issues. This is something I'll end up doing on occasion -- usually while traveling.
Via: www.tuaw.com­/2011­/09­/22­/report­-in­-app­-purchases­-a­-...
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peterto

I've used in-app purchasing to buy a bunch of digital comics from Comixology when I ran out of things to read one day when traveling. Other than that, I've never used in-app purchasing and would opt to buy a full version up front rather than the free one to unlock with an in-app purchase later.
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groovechicken

I have never made an in-app purchase unless you include DLC for games in XBox, which is sort of the same concept as far as I am concerned. It's not that I am opposed to the idea, just that none of the apps I use have in-app purchasing. It would have to be really good content, though, to get me past the fear of it becoming a habitual money pit.
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Dignan17

Never. Never ever.

The only time I was tempted was in the game Gun Bros. They had the option to play for days and days and days for measly amounts of in-game gold, or I could buy "bucks" in the app. I thought "great!" Then I saw that in order to buy the best armor/gun in the game it would have cost me around $90. That turned me off so much I even stopped playing the game!
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falleninsea

once a month or so on my side.
i bought an upgrade to the Navigon and i admit it i bought some "mojo" in WeRule.... not my best moment i admit but i just had to save my CROPS!!!!!
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thenns

I've never paid for a mobile app
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Ktulu1

Once. Last weekend I finished an Audible book (The Dark Tower 3) and needed to purchase the next one. I had scetchy 3g service and no computer internet access at all so I fumbled through the tiny interface on my phone.
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lookitsron

Most, if not all, of my in-app purchases are in the Comixology type apps. I've got a collection of a dozen or so comics.
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roberto

Only one. There is an app called "TouchyBooks" that lets you purchase inexpensive interactive books for kids, in multiple languages. It's great for reading bedtime stories to my kids in Spanish.

I also bought a book in iBooks once (does that count?). I won't be doing that again, since I have an Android phone and cannot access iBooks ebooks on it, only on my iPad. From now on I'll get my ebooks through amazon or B&N.
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brett

I have never used in-app purchasing. I like the idea of it though. I can see where it would be pesky, but in the right situations it would just be downright useful.
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arras

I have for a few games, if they're really good but I set a cap of $5 so I try to avoid those one time use items and go for a permanent enhancement (like double coins in Jetpack Joyride).

I do use in-app purchases all the time for comics, though. DC Comics/Comixology/Marvel Comics is pretty much the only place I buy comics, so on new comics Wednesday, I'll get a bunch of comics
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dashingtushar2

i have recently installed a app from cydia which allows us to do free inapp purchase
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juniortechie

not really. its a waste of money. some girl raked up thousands in in-app purchases.
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