80
8.0
final rating

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purchased on
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Criteria Comments Rating
  • Ergonomics / comfort Motion controllers can be great, but there's something incomparable to gaming without any controllers at all. You just have to try it to truly understand. great!
  • Accuracy / responsiveness Kinect is occasionally laggy and buggy in the way that it detects movement, especially subtle movements. We'll have to see if this improves with time. so-so
  • Durability It's a solid feeling device, but it does have some moving parts -- the entire head pivots, which makes me worry about its long-term durability. good
Detailed review
We got the Kinect here at gdgt HQ this week, and although it's not the first time I've played with it (team gdgt had a big outing to a Kinect event here in SF a couple weeks ago), it was the first time I've been able to sit down with it for an extended period of time, and in an environment that didn't have a lot of visual background noise.

So far the Kinect has received some pretty breathless praise, but I'm still feeling a bit mixed. It's absolutely an incredible new way to interact with games, especially when one is looking at the product through the lens of the utterly unique technologies that brought it to market. But Kinect isn't yet perfect, and at times its beta-like performance can be pretty frustrating: sensing motion is occasionally slightly laggy, and sometimes the body mapping gets a little wonky and jittery. Whether the resulting experience is related to buggy hardware or first-generation software, I don't know -- but I'd really love to eventually see a version that includes both front and rear room sensors.

Kinect definitely seems to work best in games that require bigger, more dramatic body movements (as in Kinect Sports and Kinect Adventures), and tends to get have a harder time registering smaller, subtler movements (like holding a steering wheel, as in Kinect Joy Ride). I never felt like Kinect completely failed to deliver, though, and I can't explain how surprisingly natural feeling and delightful it is to play certain games without any controllers at all. The Kinect Sports bundle games somehow feel even more engaging than their classic Wii Sports counterparts.

One thing to keep in mind is that you'll need a lot of space for the Kinect. Not just because you'll want the room to avoid hitting other players with your flailing limbs, but because the sensor has a sweet spot at 7-10 feet away, which means in most living rooms you'll probably need to move the coffee table -- if not the sofa -- out of the way. Time will tell whether the Kinect pans out to be the gaming revolution Microsoft hopes, but I think it's already pretty clear that looking at the Kinect strictly in terms of technology, it represents a huge, futuristic step forward in how we interact with machines.

Comments (7) subscribe to this review's comments

jeremykrall

Great writeup on this, one thing I have to reiterate is the distance issue. This was not well thought out and will clearly be an issue for people in smaller apartments especially as they sell this overseas. Note that the paperwork says 6 feet, but in order to properly ID someone it really needs 7-8 feet. Also, you cannot play two player at all under 8 feet. Add on to this that you need to actually move around significantly in many cases so you need a fairly decent space to play

It is great for family fun and the in-game photos definitely lead to some hilarious moments. I hope they improve the quality a bit and allow for more interaction with the entire Dashboard via voice/Kinect .
USP45

I think this is more of a big deal in terms of UI (as you stated) than folks realize. Can't wait to see this type of technology filter its way into other devices.
interpleb

4 short paragraphs constitute a "Detailed review" on this site? Can someone help me find a reason to bother returning to gdgt?
GilC

I got one, but it is not clear I'll be able to use it since my XBOX (and other components) are not near my TV. Trying to figure out a work around, but why MSFT wouldn't offer a wireless version like their controllers is beyond me. They need to offer something for all those folks with home theater systems where the TV is no where near the XBOX.
chuckiej

You'll need to move your Xbox back to your TV :(
Zingerhill

You should be able to use a standard USB extension cable. But if you are really far you might be out of luck. You could try a wireless USB extension, but I would make sure you can return it. Don't hold your breath for a MSFT wireless solution.

www.amazon.com­/Cables­-Go­-29571­-TruLink­-Wireless­/dp...
mike54721

That my not work for 2 reasons, it seems to only do USB 1.0 speed since it is wireless and 2, it may not deliver enough power to the kinect device. Newer xboxs have a special USB port with extra power.