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coologuy1957

Sony's 3D offerings so far....

I spent some time in the Sony Style store in Dallas yesterday looking at the 3D offerings. I saw three different techniques: 3D on blu-ray, a hybrid 2D/3D HDTV (no glasses needed), and 3D on the PS3.

For 3D on blu-ray, they had a demo disc running that had screensaver type images running in a short continuous loop. The 3D looked pretty good once you got it to work. They had a table behind the TV full of about 10 sets of 3D glasses. People would walk up, try them on, and then shake their heads. Thats because the glasses had a tiny power button underneath that you needed to turn on to make the 3D effect work. Once you did turn it on though, the effect was decent. It was annoying that if you lifted or lowered your head too much or if you rotated your head clockwise or counterclockwise the 3D effect wouldn't work and you would end up watching blurry blu-ray video. I can see people not being able to lay down and position themselves any which way they please with these first-gen displays (assuming the other manufacturer's glasses function the same way). It is also worth noting that the glasses would dim the image slightly; white would be eggshell and every image would receive a light tan. I asked the Sony representative he ad other content he could play. He put on the 3D trailer for Toy Story 3. I did not see Toy Story 3 in 3D, but comparing it to the 2D version, there was some 3D elements and it looked good. There wasn't much gained though and, again, there was color and brightness lost.

The hybrid 2D/3D TV kind of blew my mind at first because I couldn't tell what I was looking at. They were playing the regular 2D version of James Cameron's Avatar, but the image on-screen looked like either behind the scenes footage or way next-gen video game material. It turned out that it was the TV doing a 3D conversion of 2D material which could be viewed without glasses. I admit it was very cool looking at first, but then the gimmick wore off. The depth was simulated and looked nowhere near as good as the theater quality 3D. The colors were completely off and there was a shine over everything that wasn't there before. The human skin tones looked rubbery and the Na'vi had a super bright blue sheen that looked anything but like how Cameron meant for it to. I think the demonstration showed how close we are to having glasses-less 3D, but there is still a long way to go.

Lastly, I I watched and played some 3D PS3 material. I watched a young boy play MLB The Show in 3D. He was pitching and the only cool things I noticed were the depth between the pitcher and catcher and the floating HUD. I played a 3D version of WipeOut HD next (a game I love by the way). To tell the truth, I was pretty disappointed with the 3D effect. This is one of the best looking games for the PS3 normally. It has 1080p graphics, great color, sharp looking ships and tracks, and runs at breakneck speed. All the 3D did for me was muddy up the presentation. I'm not saying 3D on the PS3 won't or can't be effective but it certainly was not on this game. Maybe it just moves too fast for you to get the 3D effect between the back and foreground. The only time I noticed the 3D here was when the info or controls would pop up after a race and float slightly in front of the TV. The 3D glasses really killed the vibrant colors and the sharpness of it. It was very disappointing overall.

Note: I also wonder if switching between 2D and 3D is going to be annoying for these 3D HDTV early adopters. It appears whenever 3D content is fed to the TV, the solution they have is to ask the viewer if they want to watch in 3D or not. Each PS3 game did this as well. When I booted up WipeOut HD, the PS3 asked whether to play in 3D or 2D. I understand the necessity for this but it seems like it would be annoying after a while once you decided you just wanted to watch 2D or 3D.

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coologuy1957

One thing I forgot - the 3D versions of things would have problems handling fast motion. When I was watching the Toy Story 3 trailer, I noticed during slow to regular motion would be handled just fine. Once the motion sped up, though, and the camera swept from left to right very fast or the screen flashed from one scene to another the screen would tear a little and for a split second you couldn't really see anything.
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nizzy

yeah i'm not sold on this whole 3d tv phase. everything sounds cool and all, but since nintendo's 3ds has a screen you don't need glasses for, it's only a matter of time before it's a standard before the tv's don't need uncormfortable, over priced glasses.

i was talking to a buddy tonight and he was telling me of a friend that was going to get one, but if he has 5 people over he'd have to get 5 pair of 3d glasses.

one question i have is do you have to site directly infront of the tv to get the desired effect? when i was at bestbuy i was directly in front of it. i didn't get the chance to see it from an off angle.

though the prices aren't that bad, the technology is too new for me(and i'm sure most money conscience people) to jump on the banwagon.
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coologuy1957

I went to the sides of the TV to see if off angle viewing was a problem. I think you can go too far to the left or right but thats common for LCD/LED HDTV's anyway... and the 3D effect would get garbled while I was moving but that seemed more a problem of needing to keep your head completely level.

I'm not really into the 3D thing, just wanted to see where the tech was at - especially with Sony pushing it so hard.
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JuniorMint25

coologuy1957, u mentioned in some other discussion (it was about whether or not 120GB was enough for the PS3) and u said u can make playlists that u can listen to in-game. ive downloaded a bunch of albums/songs on my ps3 and whenever i try to listen to them while i play a game it says i have to quit the game to perform this activity and i was just wondering if u really can listen to music while youre playing games and if so, how? thanks
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coologuy1957

There are two ways to listen to custom music in-game that I know of.

The first way is when games have the functionality built-in like WipeOut HD - when you pause that game you can select music in the games menu. You can select albums or playlists you have stored on your PS3.

The second way is similar to the Xbox 360 way where you hit the PS (PlayStation) button on the controller and bring up the XMB in-game to play music. The problem with this method is that the functionality was added back with firmware update 2.40 back in July of 2008 and is NOT retroactive (does not work with every game before that date). It is not even necessarily supported by every game released after that firmware update. Here is the description from wiki:

"Game changes

* The ability to access the XMB while playing PlayStation 3 format software has been added.
o Only some of the XMB functions can be used during gameplay.
o A long press on the PS button displays the standard menu with options to quit the game, turn off the system, change controller settings etc.
o The XMB screen cannot be displayed when playing certain PlayStation 3 format software titles.
o Music playback is only available in games where the developer has enabled the feature."


So the developer has to enable the music playback feature for it to work in games and some PS3 games don't allow XMB access at all (mostly older titles). I haven't tried the feature too many times since it released as I mostly play single player games that have their own soundtrack. The only game I have used the XMB in-game music is MotorStorm Pacific Rift which was one of the first games to allow you to do so.
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