Discussion about
Camera lens in odd place?
I looked at one of these at the Apple Store and it seems that the camera lens sits right under where you want to put your finger when taking a picture or movie. Does anyone else but me think this is a problem? Since I haven't used one for an extended period, I don't know if you get used to the odd location, or figure out another way to hold it. It just seems very un-Apple like to have what seems like such awkward ergonomics.
Poor ergonomics? Un-Apple? Eh? Many confuse flashiness for ergonomic. Yeah, I really want to laboriously swivel two fingers on a touchpad when I can just hit 'rotate 90 degrees' - Some people are so easily amused (and marketed to).
In this case however, if you hold the Nano on it's side by it's edges like a very tiny camera, I guess it makes sense.
In this case however, if you hold the Nano on it's side by it's edges like a very tiny camera, I guess it makes sense.
I saw one and it seems like you would get used to it.
And I agree with ArmpitOfDeath. Apple is terrible at designing ergonomic devices. The edges of their laptops where you rest your wrists is a hard corner. The Mighty Mouse and Magic Mouse are WAY too flat to be used all day long. Multi finger gestures get awkward really fast, especially on the Magic Mouse. The screens on all of their laptops don't bend back far enough.
Those are all issues that I deal with since I own Apple Products. Good industrial design sometimes sacrifices ergonomics for size or looks. Great industrial design would make those things work together. Just an example, though not camera related: gdgt.com/microsoft/wireless-laser-mouse/7000/
And I agree with ArmpitOfDeath. Apple is terrible at designing ergonomic devices. The edges of their laptops where you rest your wrists is a hard corner. The Mighty Mouse and Magic Mouse are WAY too flat to be used all day long. Multi finger gestures get awkward really fast, especially on the Magic Mouse. The screens on all of their laptops don't bend back far enough.
Those are all issues that I deal with since I own Apple Products. Good industrial design sometimes sacrifices ergonomics for size or looks. Great industrial design would make those things work together. Just an example, though not camera related: gdgt.com/microsoft/wireless-laser-mouse/7000/
Being an industrial designer (although in a far more industrial sense than consumer electronics) among other things I disagree with that.
Apple's industrial design is what happens when you let a bunch of overconfident designers without sufficient engineering background run the show. Good industrial design is a fusion of engineering and design. Apple's industrial design is a fusion of marketing and design, with the engineering tacked on some time afterwards.
I need OS X to work and while I can't say I dislike the OS in isolation, I'm not a fan of the designed-to-impress-the-uninformed, unreliable, compromised, ill-supported (and I'm not talking about consumer support), shiny pieces of crud that it runs on.
Apple's industrial design is what happens when you let a bunch of overconfident designers without sufficient engineering background run the show. Good industrial design is a fusion of engineering and design. Apple's industrial design is a fusion of marketing and design, with the engineering tacked on some time afterwards.
I need OS X to work and while I can't say I dislike the OS in isolation, I'm not a fan of the designed-to-impress-the-uninformed, unreliable, compromised, ill-supported (and I'm not talking about consumer support), shiny pieces of crud that it runs on.
yeah the 5th gen nano has the camera not the 4th. Well anyways Apple probably did this because of some design issue where it would be super hard to put the camera in the normal spot. Maybe Steve wanted to take landscape video not portrait because it is superior in some way that only fits in to his life.
I think it's kind of forcing you to make the video in landscape, which is kind of good for when you want to edit it on your computer.





